Kid Icarus Fanon Wiki
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Kid Icarus: Uprising (新・光神話 パルテナの鏡 Shin Hikari Shinwa Parutena no Kagami, lit. "New Light Myth: Palutena's Mirror") is a (long awaited) sequel and revival of the [Icarus (series)|Kid Icarus series] that is published by Nintendo. It has taken a re-imagined 3D design of Pit and the enemies of the original NES game, though Pit and Palutena themselves are based off their Super Smash Bros. Brawl looks. Their character models are slightly downgraded from Super Smash Bros. Brawl due to the hardware limitation, but even so, the game itself seems very advanced graphic-wise for its system, the Nintendo 3DS, Nintendo's newest portable.

It was officially announced at E3 2010 that a new [Icarus (series)|Kid Icarus] game would be coming out for the new Nintendo 3DS.

File:759px-Logo-Uprising.png

Project Sora is the developer, with Masahiro Sakurai as the lead designer. The game was released on March 22nd in Japan, March 23rd in the US and Europe, and March 29th in Australia.

Story[]

Uprising is a direct sequel to the classic NES game, and it takes place 25 years (24 in the Japanese version) after the original Kid Icarus. Medusa has been revived, and once again attempts to eradicate the humans while trying to take revenge on Pit and Palutena. Upon learning of this, Palutena has recalled her most loyal servant, Pit, to stop Medusa and her Underworld Army, and restore peace to Skyworld once more. Along the way, Pit will encounter many new characters and enemies in the greatly expanded Kid Icarus universe. The story mode will also be divided into separate chapters that each represent a stage. Each stage usually comprises of an Air Battle, a Ground Mission and a Boss Battle. Minibosses may sometimes pop up during the Air Battles or Ground Mission segments.

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